
There's been
a lot made out of the realistic facial expressions of the characters in the latest from
Rockstar Games,
L.A. Noire. It uses "ground-breaking new MotionScan performance-scanning technology, which utilizes 32 high-definition cameras to capture actors’ faces in 3D, transferring every aspect of the performance into the game, enabling players for the first time to lip-read in-game characters and to read every facial expression down to the finest detail" (
source). To me, it's actually the least appealing part of the game. I think the process makes the characters' heads seem disproportionally larger than their bodies, especially if they are wearing a hat, which, because the setting is the 1940s,
everyone is.